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starhuemods ([personal profile] starhuemods) wrote2018-07-11 06:28 pm

STARHUE 101


Stardewhue 101taken | pick-up | contact | full navigation
ArrivalAfter a nice bus ride, characters arrive near to the farms. They'll have a welcome package waiting for them - including a jPad, a map to their farm, around 500 gold (or the equivalent of whatever money they'd had before) and a recording of the Junimo's message explaining their situation (the one from the profile page). After this? It's up to them to find a new life out here...! Hopefully, this page can help you get ideas on how this world works.
Network and jPadWhen characters arrive, they get a rip-off iPad from the Joja Corporation. This can do all that an iPad can do - access the internet (complete with glorious bland-name services such as Huetube and Hue-gle) and connect to the Starhue Valley Network. This is how characters can text people, and send audio and video. Feel free to make up what yours can do - just remember the technology is close to our level of technology. (Also, these are a lot more durable then a regular iPad. Made for the community!)
Home Sweet HomeEach character has been given one patch of farmland to call their own. What kind? That's up to you! There's more information on Locations page. However, no matter which farm you pick it will have a farmhouse and a broken greenhouse somewhere on it. Farms start out messy and decrepit, but come with a handy chest full of tools and some seeds to help you clean things up and get started. Some tools may even be things you recognize from home!

Of course, if you're not the farming type or just have plans to stay somewhere else, you're welcome to trade, sell, or give away your farmland.
SeasonsTime runs on a 1:1 time scale, and is connected to our current seasons - so, when the game opened, it was Summer. Different plants grow in different seasons.
CraftingWhy should characters keep items they collect instead of just selling them? Because they can use them to craft goods. For example, they could use some wood to make fences to keep their animals in, or to build a shack.

The wiki has a list of canon recipies. However, of course, you can let your character make other things! They can also cook them up, obviously.
MoneyThe currency of Stardew Valley is Gold - which exchanges at around 100 Gold for 10 USD, as a rough estimate. When people arrive, they'll either get around 500 Gold or a rough conversion of however much money they'd had at home.
Lists of Rarities/Seasonal Items
Crops
Summer
Fall
Winter
Spring
Blueberry
Corn
Hops
Hot Pepper
Melon
Poppy
Radish
Red Cabbage
Starfruit
Summer Spangle
Sunflower
Tomato
Wheat
~ Orange Tree
~ Peach Tree
* Ancient Fruit
Amaranth
Artichoke
Beet
Bok Choy
Cranberries
Eggplant
Fairy Rose
Grape
Pumpkin
Yam
Sunflower
~ Apple Tree
~ Pomegranate Tree
* Ancient Fruit
Crocus
Crystal Fruit
Snow Yam
Winter Fruit
Blue Jazz
Cauliflower
Coffee Bean
Garlic
Green Bean
Kale
Parsnip
Potato
Rhubarb
Strawberry
Tulip
~ Apricot Tree
~ Cherry Tree
* Ancient Fruit

For more information, check the Stardew Valley wiki page on crops! While they are season dependent, one of the buildings any farm can get is a Greenhouse - which lets characters grow any fruit in any season. This is a baseline for what kind of seeds characters may also grow from home.
~The Fruit Trees, while they can grow in any season, only produce fruit during the seasons listed above
* Ancient Fruit can only be grown from Ancient Seeds, which are found rarely.

Mining

The mines can be accessed from the mountains.
On lower floors, however, different materials exist - for the main mines, there are three groups of around 40 floors. That's why there's three different charts. On average, it would take a character one to two hours to find a way down per floor. Luckily, every five floors, the elevator will seem to remember how far people have gone down!

Floors 1-40
These floors look like regular cavern floors - however, weeds seem to grow from cracks on the ground at times.
Common
Uncommon
Rare
Stone
Coal
Copper Ore
Amethyst
Topaz
Quartz
Earth Crystal
Leather Boots
Steel Smallsword
Slingshot
Dark Matter
Floors 41-80
As you move from the regular caverns above, these ones are... oddly frozen. Seeming more like an ice cavern then what should be above - try and bring a coat!
Common
Uncommon
Rare
Stone
Coal
Copper Ore
Iron Ore
Frozen Geodes
Aquamarine
Frozen Tear
Jade
Diamonds
Tundra Boots
Crystal Dagger
Master Slingshot
Floors 81-120
Again, the floors seem to shift suddenly - from ice to brimstone, hotter then it should be. However, those who brave the heat can find some of the rarest and best gems out there!
Common
Uncommon
Rare
Stone
Coal
Copper Ore
Iron Ore
Gold Ore
Magma Geodes
Emerald
Fire Quartz
Ruby
Firewalker Boots
Obsidian Edge
Stardrop
Space Boots
Skull Key
Watch out for monsters, however! Unlike in the game this is based on, monsters can appear on any floor...! To see what sort there are, go check the Bestiary!
Fishing Locations

Rivers and Lakes
Uncommon
Crab Pots
Angler
Bream
Bullhead
Carp
Catfish
Chub
Dorado
Glacierfish
Largemouth Bass
Legend
Lingcod
Perch
Pike
Rainbow Trout
Salmon
Shad
Smallmouth Bass
Sturgeon
Sunfish
Tiger Trout
Walleye
Albacore
Anchovy
Clam
Cockle
Crab
Crimsonfish
Eel
Halibut
Herring
Lobster
Mussel
Octopus
Oyster
Pufferfish
Red Mullet
Red Snapper
Sardine
Sea Cucumber
Shrimp
Squid
Super Cucumber
Tilapia
Tuna
Clam
Cockle
Crab
Crayfish
Lobster
Mussel
Oyster
Periwinkle
Shrimp
Snail
There are also five legendary fish. There's other fish, as well, in other locations. Non-canon fish can also show up, of course!

code bases by tricklet

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